Triple Threat #1: Intended for close and quick work such as skeet, teal or quail. Provides a wide but uniform pattern to cover fast moving targets.
Triple Threat #2: When you need a choke for shots at the mid range, such as flooded timber mallards, dove and most sporting clays targets, and 16 yard trap, this choke makes the grade.
Triple Threat #3: When you need to deliver a crushing shot at the edge of your range this is the choke. High flyers and long trap targets are not safe from this choke. Safe with steel, exotic non-toxics or lead shot!